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C/C++ Users Group Library 1996 July
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C-C++ Users Group Library July 1996.iso
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vol_200
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285_02
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makefile
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Makefile
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1990-07-08
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4KB
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86 lines
############################################################################
# #
# BISON 'make' file for Kneller's NDMAKE v4.5 #
# #
# Microsoft C v5.1 Large model compiler #
# ------------------------------------------------------------------------ #
# TMP: ndmake variable for it's temporary files #
# NAME: name of the final executable file #
# MODEL: large model #
# INCLUDE: compiler's '.h' file subdirectory #
# HEADERS: all necessary '.h' subdirectories #
# ERRLVL: level of error/warning reportage #
# ODR: destination directory for compiled object files #
# BIN: compiler directive for object file location #
# COMP: essential compiler command #
# LINKF: linker directives #
# LIBS: additional object libraries #
# ------------------------------------------------------------------------ #
TMP = D:
NAME = bison
MODEL = -AL
INCLUDE = \M51\INCLUDE
HEADERS = -I. -I$(INCLUDE)
ERRLVL = -DLINT_ARGS -W3
ODR = OBJ
BIN = -Fo$(ODR)
COMP = cl -c $(BIN)\ $(MODEL) $(ERRLVL) $(HEADERS)
LDFLAG = /exepack /NOI /STACK:0x7fff
LIBS =
# assorted predefined compilation macros
#
#------------------------------ optimize code, remove stack checking
M5CC = $(COMP) -Ox -Gs
#------------------------------ disable optimizer, insert DEBUGging hooks
M5DC = $(COMP) -Zi -Od
#------------------------------ do syntax check only
M5SC = $(COMP) -Zs
#------------------------------ generate function prototypes
M5GC = $(COMP) -Zg
CC = $(M5CC)
# fundamental compilation rule (lacking a rules file MAKE.INI)
.c.obj:
$(CC) $< ;
OBJECTS = \
$(ODR)\LR0.obj $(ODR)\allocate.obj $(ODR)\closure.obj \
$(ODR)\conflict.obj $(ODR)\derives.obj $(ODR)\files.obj \
$(ODR)\getargs.obj $(ODR)\getopt.obj $(ODR)\gram.obj \
$(ODR)\lalr.obj $(ODR)\lex.obj $(ODR)\main.obj \
$(ODR)\nullable.obj $(ODR)\output.obj $(ODR)\print.obj \
$(ODR)\reader.obj $(ODR)\symtab.obj $(ODR)\warshall.obj
bison.exe: $(OBJECTS)
link $(OBJECTS),$(NAME),$(NAME),$(LIBS) $(LDFLAG) ;
#------------------------------ object file dependencies
$(ODR)\allocate.obj: allocate.h
$(ODR)\closure.obj: machine.h new.h gram.h closure.h warshall.h
$(ODR)\conflict.obj: machine.h new.h files.h gram.h state.h conflict.h
$(ODR)\derives.obj: new.h types.h gram.h derives.h
$(ODR)\files.obj: files.h new.h gram.h
$(ODR)\getargs.obj: files.h bison.h getopt.h getargs.h
$(ODR)\getopt.obj: getopt.h
$(ODR)\lalr.obj: machine.h types.h state.h new.h gram.h lalr.h bison.h
$(ODR)\lex.obj: files.h symtab.h lex.h bison.h
$(ODR)\lr0.obj: machine.h new.h gram.h state.h bison.h closure.h lr0.h
$(ODR)\main.obj: machine.h getargs.h files.h reader.h nullable.h lalr.h \
lr0.h print.h conflict.h derives.h output.h bison.h
$(ODR)\nullable.obj: types.h gram.h new.h nullable.h
$(ODR)\output.obj: machine.h new.h files.h gram.h \
state.h bison.h output.h bison.h
$(ODR)\print.obj: machine.h new.h files.h gram.h state.h \
conflict.h print.h
$(ODR)\reader.obj: files.h new.h symtab.h lex.h gram.h output.h \
reader.h bison.h
$(ODR)\symtab.obj: new.h gram.h symtab.h
$(ODR)\warshall.obj: machine.h warshall.h